India’s desi gaming startups tap culture and storytelling to break China’s grip on toy and board game market

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Can a political strategy board game, that too inspired by a documentary on Arvind Kejriwal, be fun? Shrestha Saha found it indeed could be at a game of SHASN last year. Saha, a Bengaluru-based brand storyteller, shelled out Rs 3,500 for the game and later bought another two-player board. “I was not looking for an Indian game but the relevance helped. The game was super challenging,” she says. “We also saw our friends lose all their morals towards the end of the game in a bid to win.”

This would please Zain Memon, SHASN’s designer and executive producer of the documentary An Insignificant Man. The game, he says, sets out to answer a question: “How does power behave, and why do good people make the choices they make once they’re inside the machine?” Memon believes a game can do something no film can: it makes you complicit.

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Launched in 2019, SHASN has sold 30,000 units in India, has two print runs a year, each larger than the last, and is available in over 75 countries.

Says Memon: “It turns out the discomfort is universal, even when the politics is specifically Indian.” In India, he notes, it has become a gateway game—often the first Indian board game someone picks up. Saha says she enjoyed the cultural context.

The number of gamers like Saha is growing rapidly. Phalgun Polepalli, who co-founded Mozaic Games with his wife Shwetha Badarinath in 2018 to create culturally rooted Indian board games, says the tabletop gaming industry saw demand surge by nearly 800% post-Covid. Mozaic’s internal study estimates the Indian tabletop market at $50–70 million in 2024. It is projected to reach $90–120 million by 2030, growing at a CAGR of 8–10%.